Mono Studio has recently relaunched their kickstarter campaign for their third person, grim, dieselpunk RPG, InSomnia.
The combat appeared simplistic and slow from the footage shown. Corridors are littered with conveniently chest high debris that you take cover behind and shoot from. However, it is important to note that this is still very early into development, and can be improved.
Another nice addition is the focus on cooperative gameplay.
Mono studio appears to be a new developer, so there is a risk they could be biting off more than they can chew with InSomnia. They previously launched a kickstarter campaign late last year, but had to cancel due to a lack of focus and clarity. At the time of writing they have raised around $30,000 out of their goal of $70,000, with 22 days to go.
All in all, InSomnia is rather appealing from what they've shown so far. I like the art direction, and the focus on atmosphere and narrative. I just hope they polish the combat a lot more, and make use of the RPG elements.